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1. Title: P.N.03 : product number : official strategy guide / by Doug Walsh.
Author: Walsh, Doug.
Publication: BradyGames, Indianapolis, Ind. : ©2004.
2. Title: Holistic game development with unity : an all-in-one guide to implementing game mechanics, art, design and programming / Penny de Byl.
Unity (Electronic resource)
Author: De Byl, Penny,
Publication: CRC Press, Taylor & Francis Group, Boca Raton : [2017]
Edition: Second edition.
3. Title: Creating the art of the game / Matthew Omernick.
Author: Omernick, Matthew.
Publication: New Riders, Indianapolis, Ind. : 2004.
4. Title: Game development essentials : game simulation development / William Muehl, Jeannie Novak.
Author: Muehl, William.
Publication: Thomson / Delmar Learning, Clifton Park, NY : c2008.
5. Title: Basics of game design / Michael E. Moore.
Author: Moore, Michael E.
Publication: A K Peters/CRC Press, Boca Raton : c2011.
6. Title: The interface envelope : gaming, technology, power / James Ash.
Author: Ash, James, 1983-
Publication: Bloomsbury Academic, an imprint of Bloomsbury Publishing, Inc., New York : 2015.
7. Title: Storytelling for interactive digital media and video games / Nicholas Bernhardt Zeman.
Author: Zeman, Nicholas B.,
Publication: Taylor & Francis, Boca Raton, FL : [2017]
8. Title: The gamer's brain : how neuroscience and UX can impact video game design / Celia Hodent.
Author: Hodent, Celia,
Publication: CRC Press, Taylor & Francis Group, Boca Raton, FL : [2018]
9. Title: Game development essentials : an introduction / Jeannie Novak.
Author: Novak, Jeannie, 1966-
Publication: Delmar / Cengage Learning, Australia : c2008.
Edition: 2nd ed.
10. Title: Introduction to game development / edited by Steve Rabin.
Game development series
Game development series (Charles River Media (Firm))
Publication: Course Technology / Cengage Learning, Australia : c2010.
Edition: 2nd ed., international ed.
 
 
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