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Results 1 - 15 of 15
1
.
Title:
P.N.03 : product number : official strategy guide / by Doug Walsh.
Author:
Walsh, Doug.
Publication:
BradyGames, Indianapolis, Ind. : ©2004.
2
.
Title:
Holistic game development with unity : an all-in-one guide to implementing game mechanics, art, design and programming / Penny de Byl.
Unity (Electronic resource)
Author:
De Byl, Penny,
Publication:
CRC Press, Taylor & Francis Group, Boca Raton : [2017]
Edition:
Second edition.
3
.
Title:
Creating the art of the game / Matthew Omernick.
Author:
Omernick, Matthew.
Publication:
New Riders, Indianapolis, Ind. : 2004.
4
.
Title:
Game development essentials : game simulation development / William Muehl, Jeannie Novak.
Author:
Muehl, William.
Publication:
Thomson / Delmar Learning, Clifton Park, NY : c2008.
5
.
Title:
Basics of game design / Michael E. Moore.
Author:
Moore, Michael E.
Publication:
A K Peters/CRC Press, Boca Raton : c2011.
6
.
Title:
The interface envelope : gaming, technology, power / James Ash.
Author:
Ash, James, 1983-
Publication:
Bloomsbury Academic, an imprint of Bloomsbury Publishing, Inc., New York : 2015.
7
.
Title:
Storytelling for interactive digital media and video games / Nicholas Bernhardt Zeman.
Author:
Zeman, Nicholas B.,
Publication:
Taylor & Francis, Boca Raton, FL : [2017]
8
.
Title:
The gamer's brain : how neuroscience and UX can impact video game design / Celia Hodent.
Author:
Hodent, Celia,
Publication:
CRC Press, Taylor & Francis Group, Boca Raton, FL : [2018]
9
.
Title:
Game development essentials : an introduction / Jeannie Novak.
Author:
Novak, Jeannie, 1966-
Publication:
Delmar / Cengage Learning, Australia : c2008.
Edition:
2nd ed.
10
.
Title:
Introduction to game development / edited by Steve Rabin.
Game development series
Game development series (Charles River Media (Firm))
Publication:
Course Technology / Cengage Learning, Australia : c2010.
Edition:
2nd ed., international ed.
Results 1 - 15 of 15
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