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Title Main Entry Publication Date
From Brows to Trust Evaluating Embodied Conversational Agents / Ruttkay, Zsófia. 2005.
Funology From Usability to Enjoyment / Blythe, Mark A. 2005.
Human-Centered Software Engineering — Integrating Usability in the Software Development Lifecycle Seffah, Ahmed. 2005.
End User Development Lieberman, Henry. 2006.
(Re)Searching The Digital Bauhaus Binder, Thomas. 2009.
(Re)Searching The Digital Bauhaus Binder, Thomas. 2009.
Computing with Social Trust Golbeck, Jennifer. 2009.
Computing with Social Trust Golbeck, Jennifer. 2009.
Mobile TV: Customizing Content and Experience Mobile Storytelling, Creation and Sharing / Marcus, Aaron. 2010.
Mobile TV: Customizing Content and Experience Mobile Storytelling, Creation and Sharing / Marcus, Aaron. 2010.
Learning in Communities Interdisciplinary Perspectives on Human Centered Information Technology / Carroll, John M. 2009.
Learning in Communities Interdisciplinary Perspectives on Human Centered Information Technology / Carroll, John M. 2009.
The Engineering of Mixed Reality Systems Dubois, Emmanuel. 2010.
The Engineering of Mixed Reality Systems Dubois, Emmanuel. 2010.
Global Usability Douglas, Ian. 2011.
Global Usability Douglas, Ian. 2011.
Tabletops - Horizontal Interactive Displays Müller-Tomfelde, Christian. 2010.
Tabletops - Horizontal Interactive Displays Müller-Tomfelde, Christian. 2010.
Pervasive Advertising Müller, Jörg. 2011.
Pervasive Advertising Müller, Jörg. 2011.
Whole Body Interaction England, David. 2011.
Whole Body Interaction England, David. 2011.
Minimalism Designing Simplicity / Obendorf, Hartmut. 2009.
Minimalism Designing Simplicity / Obendorf, Hartmut. 2009.
Human-Centered Software Engineering Software Engineering Models, Patterns and Architectures for HCI / Seffah, Ahmed. 2009.
Human-Centered Software Engineering Software Engineering Models, Patterns and Architectures for HCI / Seffah, Ahmed. 2009.
Online Worlds: Convergence of the Real and the Virtual BAINBRIDGE, WILLIAM SIMS. 2010.
Online Worlds: Convergence of the Real and the Virtual BAINBRIDGE, WILLIAM SIMS. 2010.
Awareness Systems Advances in Theory, Methodology and Design / Markopoulos, Panos. 2009.
Awareness Systems Advances in Theory, Methodology and Design / Markopoulos, Panos. 2009.
Computers in the Human Interaction Loop Waibel, Alexander. 2009.
Computers in the Human Interaction Loop Waibel, Alexander. 2009.
Multimodal Usability Bernsen, Niels Ole. 2010.
Multimodal Usability Bernsen, Niels Ole. 2010.
Evaluating User Experience in Games Concepts and Methods / Bernhaupt, Regina. 2010.
Evaluating User Experience in Games Concepts and Methods / Bernhaupt, Regina. 2010.
Researching Learning in Virtual Worlds Peachey, Anna. 2010.
Researching Learning in Virtual Worlds Peachey, Anna. 2010.
A journey through cultures : metaphors for guiding the design of cross-cultural interactive systems / Salgado, Luciana Cardoso de Castro. c2013.
A journey through cultures : metaphors for guiding the design of cross-cultural interactive systems / Salgado, Luciana Cardoso de Castro. c2013.
Personas - User Focused Design Nielsen, Lene. 2013.
Personas - User Focused Design Nielsen, Lene. 2013.
Doing Design Ethnography Crabtree, Andrew. 2012.
Doing Design Ethnography Crabtree, Andrew. 2012.
Creativity and Rationale Enhancing Human Experience by Design / Carroll, John M. 2013.
Creativity and Rationale Enhancing Human Experience by Design / Carroll, John M. 2013.
A Journey Through Cultures Metaphors for Guiding the Design of Cross-Cultural Interactive Systems / Salgado, Luciana Cardoso de Castro. 2013.
A Journey Through Cultures Metaphors for Guiding the Design of Cross-Cultural Interactive Systems / Salgado, Luciana Cardoso de Castro. 2013.
Semantic Models for Adaptive Interactive Systems Hussein, Tim. 2013.
Semantic Models for Adaptive Interactive Systems Hussein, Tim. 2013.
Pen-and-Paper User Interfaces Integrating Printed and Digital Documents / Steimle, Jürgen. 2012.
Pen-and-Paper User Interfaces Integrating Printed and Digital Documents / Steimle, Jürgen. 2012.
New Trends in Interaction, Virtual Reality and Modeling Penichet, Victor M.R. 2013.
New Trends in Interaction, Virtual Reality and Modeling Penichet, Victor M.R. 2013.
Distributed User Interfaces: Usability and Collaboration Lozano, María D. 2013.
Distributed User Interfaces: Usability and Collaboration Lozano, María D. 2013.
Digital Legacy and Interaction Post-Mortem Issues / Maciel, Cristiano. 2013.
Digital Legacy and Interaction Post-Mortem Issues / Maciel, Cristiano. 2013.
A Multimodal End-2-End Approach to Accessible Computing Biswas, Pradipta. 2013.
A Multimodal End-2-End Approach to Accessible Computing Biswas, Pradipta. 2013.
User Modeling and Adaptation for Daily Routines Providing Assistance to People with Special Needs / Martín, Estefanía. 2013.
User Modeling and Adaptation for Daily Routines Providing Assistance to People with Special Needs / Martín, Estefanía. 2013.
Advances in Physiological Computing   2014.
Advances in Physiological Computing   2014.
Pervasive Health State-of-the-art and Beyond /   2014.
Pervasive Health State-of-the-art and Beyond /   2014.
A Multimodal End-2-End Approach to Accessible Computing   2015.
A Multimodal End-2-End Approach to Accessible Computing   2015.
Entertaining the Whole World   2014.
Entertaining the Whole World   2014.
HCI and User-Experience Design Fast-Forward to the Past, Present, and Future / Marcus, Aaron. 2015.
HCI and User-Experience Design Fast-Forward to the Past, Present, and Future / Marcus, Aaron. 2015.
Mobile Persuasion Design Changing Behaviour by Combining Persuasion Design with Information Design / Marcus, Aaron. 2015.
Mobile Persuasion Design Changing Behaviour by Combining Persuasion Design with Information Design / Marcus, Aaron. 2015.
Personality Capture and Emulation Bainbridge, William Sims. 2014.
Personality Capture and Emulation Bainbridge, William Sims. 2014.
Social Interaction, Globalization and Computer-Aided Analysis A Practical Guide to Developing Social Simulation / Osherenko, Alexander. 2014.
Social Interaction, Globalization and Computer-Aided Analysis A Practical Guide to Developing Social Simulation / Osherenko, Alexander. 2014.
Reframing Information Architecture   2014.
Reframing Information Architecture   2014.
Inclusive Human Machine Interaction for India A Case Study of Developing Inclusive Applications for the Indian Population / Biswas, Pradipta. 2014.
Inclusive Human Machine Interaction for India A Case Study of Developing Inclusive Applications for the Indian Population / Biswas, Pradipta. 2014.
Game User Experience Evaluation   2015.
Game User Experience Evaluation   2015.
Design for Experience Where Technology Meets Design and Strategy / Kim, Jinwoo. 2015.
Design for Experience Where Technology Meets Design and Strategy / Kim, Jinwoo. 2015.
Patterns of HCI Design and HCI Design of Patterns Bridging HCI Design and Model-Driven Software Engineering / Seffah, Ahmed. 2015.
Patterns of HCI Design and HCI Design of Patterns Bridging HCI Design and Model-Driven Software Engineering / Seffah, Ahmed. 2015.
User Community Discovery   2015.
User Community Discovery   2015.
The Impact of Pen and Touch Technology on Education   2015.
The Impact of Pen and Touch Technology on Education   2015.
Deconstructing Ethnography Towards a Social Methodology for Ubiquitous Computing and Interactive Systems Design / Button, Graham. 2015.
Deconstructing Ethnography Towards a Social Methodology for Ubiquitous Computing and Interactive Systems Design / Button, Graham. 2015.
Context Aware Human-Robot and Human-Agent Interaction   2016.
Context Aware Human-Robot and Human-Agent Interaction   2016.
Beauty Technology Designing Seamless Interfaces for Wearable Computing / Katia Vega. 2016.
Beauty Technology Designing Seamless Interfaces for Wearable Computing / Katia Vega. 2016.
Hyperconnectivity Cheok, Adrian David. 2016.
Hyperconnectivity Cheok, Adrian David. 2016.
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