Title:
Game of Life Cellular Automata edited by Andrew Adamatzky.
Main Entry:
Adamatzky, Andrew.
SpringerLink (Online service)
Publisher:
Springer London,
Publication Date:
2010.
Publication Place:
London :
ISBN:
9781849962179
Subject:
Computer science.
Information theory.
Computational complexity.
Artificial intelligence.
Computer science.
Theory of Computation.
Computation by Abstract Devices.
Discrete Mathematics in Computer Science.
Artificial Intelligence (incl. Robotics).
Contents:
1. Introduction to Cellular Automata and Conway’s Game of Life -- Part I Historical -- 2. Conway’s Game of Life: Early Personal Recollections -- 3. Conway’s Life -- 4. Life’s Still Lifes -- 5. A Zoo of Life Forms -- Part II Classical Topics -- 6. Growth and Decay in Life-Like Cellular Automata -- 7. The B36/S125 “2x2” Life-Like Cellular Automaton -- 8. Object Synthesis in Conway’s Game of Life and other Cellular Automata -- 9. Gliders and Glider Guns Discovery in Cellular Automata -- 10. Constraint Programming to Solve Maximal Density Still Life -- Part III Asynchronous, Continuous and Memory-Enriched Automata -- 11. Larger than Life’s Extremes: Rigorous Results for Simplified Rules and Speculation on the Phase Boundaries -- 12. RealLife -- 13. Variations on the Game of Life -- 14. Does Life Resist Asynchrony? -- 15. LIFE with Short-Term Memory -- 16. Localization Dynamics in a Binary Two-Dimensional Cellular Automaton: the Diffusion Rule -- Part IV Non-Orthogonal Lattices -- 17. The Game of Life in Non-Square Environments -- 18. The Game of Life Rules on Penrose Tilings: Still Life and Oscillators -- 19. A Spherical XOR Gate Implemented in the Game of Life -- Part V Complexity -- 20. Emergent Complexity in Conway’s Game of Life -- 21. Macroscopic Spatial Complexity of the Game of Life Cellular Automaton: A Simple Data Analysis -- Part VI Physics -- 22. The Enlightened Game of Life 23. Towards a Quantum Game of Life -- Part VII Music -- 24. Game of Life Music -- Part VIII Computation -- 25. Universal Computation and Construction in GoL Cellular Automata -- 26. A Simple Universal Turing Machine for the Game of Life Turing Machine -- 27. Computation with Competing Patterns in Life-like Automaton -- Index.
Related Records:
Springer eBooks
Printed edition: 9781849962162
Cover Image: